After the Unity 4.6 Beta came out I decided to make a small interface mockup to learn how Unitys' new UI system works. I wanted it to have a sleek and futuristic look, leaning toward a design that could be used in a cool AAA game. The interface is a mix of Screen Space and World Space canvases. Animations were achieved using both C# scripts and the Mecanim Animation System. The Xbox 360 model was downloaded from a free 3D resource site.


  • Solo Project

Design Goals

  • Design and implement a cool-looking mockup of a futuristic UI similar to those seen in modern science fiction movies.
  • Learn how the new Unity UI system works.
FuturisticUI_01 FuturisticUI_02 FuturisticUI_03